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assets::Animation Member List

This is the complete list of members for assets::Animation, including all inherited members.

addRef() noexcept (defined in assets::Asset)assets::Assetprotected
Animation(std::span< const uint8_t > data)assets::Animationexplicit
Asset()=default (defined in assets::Asset)assets::Asset
Asset(const Asset &)=delete (defined in assets::Asset)assets::Asset
clips() const noexcept -> const std::vector< AnimationClip > & (defined in assets::Animation)assets::Animationinline
findClip(std::string_view name) const -> const AnimationClip *assets::Animation
operator=(const Asset &) -> Asset &=delete (defined in assets::Asset)assets::Asset
refCount() const noexcept -> uint32_t (defined in assets::Asset)assets::Asset
release() noexcept (defined in assets::Asset)assets::Assetprotected
skins() const noexcept -> const std::vector< Skin > & (defined in assets::Animation)assets::Animationinline
toBinary(const std::vector< AnimationClip > &clips, const std::vector< Skin > &skins) -> std::vector< uint8_t >assets::Animationstatic
type() const -> std::string_view override (defined in assets::Animation)assets::Animationinlinevirtual
~Asset()=default (defined in assets::Asset)assets::Assetvirtual