|
Toast Engine
|
This is the complete list of members for assets::AssetManager, including all inherited members.
| applyPendingReloads() -> std::vector< ReloadedAsset > | assets::AssetManager | |
| AssetManager() (defined in assets::AssetManager) | assets::AssetManager | |
| clearDatabases() | assets::AssetManager | static |
| clearUnusedAssets() | assets::AssetManager | |
| get() noexcept -> AssetManager & (defined in assets::AssetManager) | assets::AssetManager | static |
| getCachePath() const -> const std::filesystem::path & (defined in assets::AssetManager) | assets::AssetManager | |
| getLoadMode() -> SaveMode | assets::AssetManager | static |
| getURI(toast::UID uid) -> std::string | assets::AssetManager | static |
| hasPendingReloads() const -> bool (defined in assets::AssetManager) | assets::AssetManager | |
| isInitialized() noexcept -> bool (defined in assets::AssetManager) | assets::AssetManager | inlinestatic |
| listByType(std::string_view type) -> std::vector< toast::UID > (defined in assets::AssetManager) | assets::AssetManager | |
| load(toast::UID uid) -> Asset * | assets::AssetManager | |
| load(std::string_view uri) -> Asset * | assets::AssetManager | |
| loadBytes(std::string_view uri) -> std::optional< std::vector< uint8_t > > | assets::AssetManager | |
| mountPack(std::string_view scheme, const std::filesystem::path &pak_path) | assets::AssetManager | static |
| pollModifiedAssets() | assets::AssetManager | |
| projectRoot() -> const std::filesystem::path & | assets::AssetManager | static |
| registerDatabase(std::string_view name, std::filesystem::path root) | assets::AssetManager | static |
| reloadManifest() | assets::AssetManager | |
| replacePrefab(toast::UID uid, const Prefab &prefab) (defined in assets::AssetManager) | assets::AssetManager | |
| resolveURI(std::string_view uri) -> std::optional< toast::UID > | assets::AssetManager | static |
| save(toast::UID uid) -> bool | assets::AssetManager | |
| save(std::string_view uri) -> bool | assets::AssetManager | |
| saveBytes(std::string_view uri, const std::vector< uint8_t > &data) -> bool | assets::AssetManager | |
| search(std::string_view query) -> std::vector< Handle< Asset > > | assets::AssetManager | |
| setLoadMode(SaveMode mode) | assets::AssetManager | static |
| setPaths(Paths &&paths) | assets::AssetManager | static |
| tryLoadBytes(std::string_view uri) -> std::optional< std::vector< uint8_t > > | assets::AssetManager | |
| typeOf(toast::UID uid) -> std::string | assets::AssetManager | static |
| ~AssetManager()=default (defined in assets::AssetManager) | assets::AssetManager |