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assets::Shader Member List

This is the complete list of members for assets::Shader, including all inherited members.

addRef() noexcept (defined in assets::Asset)assets::Assetprotected
Asset()=default (defined in assets::Asset)assets::Asset
Asset(const Asset &)=delete (defined in assets::Asset)assets::Asset
operator=(const Asset &) -> Asset &=delete (defined in assets::Asset)assets::Asset
refCount() const noexcept -> uint32_t (defined in assets::Asset)assets::Asset
release() noexcept (defined in assets::Asset)assets::Assetprotected
setSource(std::vector< uint8_t > data) noexceptassets::Shaderinline
Shader(std::vector< uint8_t > data) (defined in assets::Shader)assets::Shaderinlineexplicit
source() const noexcept -> const std::string & (defined in assets::Shader)assets::Shaderinline
type() const -> std::string_view override (defined in assets::Shader)assets::Shaderinlinevirtual
~Asset()=default (defined in assets::Asset)assets::Assetvirtual