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assets::Texture Member List

This is the complete list of members for assets::Texture, including all inherited members.

addRef() noexcept (defined in assets::Asset)assets::Assetprotected
Asset()=default (defined in assets::Asset)assets::Asset
Asset(const Asset &)=delete (defined in assets::Asset)assets::Asset
gpuTexture() const -> const renderer::VulkanTexture & (defined in assets::Texture)assets::Texture
gpuTexture() -> renderer::VulkanTexture & (defined in assets::Texture)assets::Texture
operator=(const Asset &) -> Asset &=delete (defined in assets::Asset)assets::Asset
refCount() const noexcept -> uint32_t (defined in assets::Asset)assets::Asset
release() noexcept (defined in assets::Asset)assets::Assetprotected
Texture(std::vector< uint8_t > data) (defined in assets::Texture)assets::Textureexplicit
type() const -> std::string_view override (defined in assets::Texture)assets::Textureinlinevirtual
~Asset()=default (defined in assets::Asset)assets::Assetvirtual
~Texture() override (defined in assets::Texture)assets::Texture