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Toast Engine
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This is the complete list of members for assets::Texture, including all inherited members.
| addRef() noexcept (defined in assets::Asset) | assets::Asset | protected |
| Asset()=default (defined in assets::Asset) | assets::Asset | |
| Asset(const Asset &)=delete (defined in assets::Asset) | assets::Asset | |
| gpuTexture() const -> const renderer::VulkanTexture & (defined in assets::Texture) | assets::Texture | |
| gpuTexture() -> renderer::VulkanTexture & (defined in assets::Texture) | assets::Texture | |
| operator=(const Asset &) -> Asset &=delete (defined in assets::Asset) | assets::Asset | |
| refCount() const noexcept -> uint32_t (defined in assets::Asset) | assets::Asset | |
| release() noexcept (defined in assets::Asset) | assets::Asset | protected |
| Texture(std::vector< uint8_t > data) (defined in assets::Texture) | assets::Texture | explicit |
| type() const -> std::string_view override (defined in assets::Texture) | assets::Texture | inlinevirtual |
| ~Asset()=default (defined in assets::Asset) | assets::Asset | virtual |
| ~Texture() override (defined in assets::Texture) | assets::Texture |