Toast Engine
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nodes Directory Reference
Directory dependency graph for nodes:
engine/src/toast/audio/nodes

Files

 
audio_ambience_volume.hpp
 Randomly spawns one-shot audio events at positions inside the volume.
 
audio_box_emitter.hpp
 Box-shaped 3D audio emitter.
 
audio_capsule_emitter.hpp
 Capsule-shaped 3D audio emitter.
 
audio_context.hpp
 Handles loading and unloading of Audio Banks.
 
audio_emitter.hpp
 
audio_emitter_3d.hpp
 Point-source 3D emitter, positioned at the node's world origin.
 
audio_emitter_base.hpp
 Abstract base for all spatialized 3D audio emitters.
 
audio_listener.hpp
 A node that can listen to all the audio events.
 
audio_snapshot_volume.hpp
 Triggers an FMOD snapshot while listeners are inside the volume.
 
audio_sphere_emitter.hpp
 Sphere-shaped 3D audio emitter.
 
audio_volume.hpp
 
music_player.hpp
 Multi-track FMOD music player with crossfade and beat callbacks.