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Toast Engine
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This is the complete list of members for toast::_detail::WorldTestAccess, including all inherited members.
| activateLoadedRoot(World &world, Node &node) -> Box< Node > (defined in toast::_detail::WorldTestAccess) | toast::_detail::WorldTestAccess | static |
| activeRenderCamera(World &world) -> Camera * (defined in toast::_detail::WorldTestAccess) | toast::_detail::WorldTestAccess | static |
| addTickStage(Node &node, TickFunctionList stage) (defined in toast::_detail::WorldTestAccess) | toast::_detail::WorldTestAccess | static |
| applyLuaOverrides(World &world, Node &node, const assets::Prefab::BasicNode &data, const scripting::NodeResolver &find_node) (defined in toast::_detail::WorldTestAccess) | toast::_detail::WorldTestAccess | static |
| attachChild(Node &parent, Node &child) (defined in toast::_detail::WorldTestAccess) | toast::_detail::WorldTestAccess | static |
| attachScript(Node &node, const assets::Handle< assets::Script > &script) (defined in toast::_detail::WorldTestAccess) | toast::_detail::WorldTestAccess | static |
| attachScriptInGroup(Node &node, const assets::Handle< assets::Script > &script, uint64_t group) | toast::_detail::WorldTestAccess | static |
| callTick(Node &node, TickFunctionList stage) (defined in toast::_detail::WorldTestAccess) | toast::_detail::WorldTestAccess | static |
| changeField(Node &node, std::string_view name, const std::any &value) -> bool (defined in toast::_detail::WorldTestAccess) | toast::_detail::WorldTestAccess | static |
| childrenOf(const Node &node) -> const std::vector< Box< Node > > & (defined in toast::_detail::WorldTestAccess) | toast::_detail::WorldTestAccess | static |
| computeDependencyGraph(World &world) (defined in toast::_detail::WorldTestAccess) | toast::_detail::WorldTestAccess | static |
| createNode(World &world, std::string_view name, NodeState state=NodeState::root) -> Box< Node > (defined in toast::_detail::WorldTestAccess) | toast::_detail::WorldTestAccess | static |
| createTypedNode(World &world, std::string_view type, std::string_view name) -> Box< Node > (defined in toast::_detail::WorldTestAccess) | toast::_detail::WorldTestAccess | static |
| createWorld() -> WorldPtr (defined in toast::_detail::WorldTestAccess) | toast::_detail::WorldTestAccess | static |
| dependencyGraph(World &world) noexcept -> World::DependencyGraph & (defined in toast::_detail::WorldTestAccess) | toast::_detail::WorldTestAccess | static |
| dependencyGraphGraphviz(const World &world) -> std::string (defined in toast::_detail::WorldTestAccess) | toast::_detail::WorldTestAccess | static |
| drainLoadQueue(World &world) (defined in toast::_detail::WorldTestAccess) | toast::_detail::WorldTestAccess | static |
| findCached(std::string_view name) -> Box< Node > (defined in toast::_detail::WorldTestAccess) | toast::_detail::WorldTestAccess | static |
| findNode(const UID &uid, Node *scope=nullptr) -> Box< Node > (defined in toast::_detail::WorldTestAccess) | toast::_detail::WorldTestAccess | static |
| findNode(std::string_view path) -> Box< Node > (defined in toast::_detail::WorldTestAccess) | toast::_detail::WorldTestAccess | static |
| hasActiveCamera(World &world) -> bool (defined in toast::_detail::WorldTestAccess) | toast::_detail::WorldTestAccess | static |
| initAssetManager(std::string_view assets_dir, std::string_view cache_dir) (defined in toast::_detail::WorldTestAccess) | toast::_detail::WorldTestAccess | static |
| initThreadPool() (defined in toast::_detail::WorldTestAccess) | toast::_detail::WorldTestAccess | static |
| instantiate(World &world, const assets::Handle< assets::Prefab > &file, INodeOwner::InstantiateContext &ctx) -> Box< Node > (defined in toast::_detail::WorldTestAccess) | toast::_detail::WorldTestAccess | static |
| isPrefabInterior(const Node &node) -> bool (defined in toast::_detail::WorldTestAccess) | toast::_detail::WorldTestAccess | static |
| loadNode(toast::UID uid) (defined in toast::_detail::WorldTestAccess) | toast::_detail::WorldTestAccess | static |
| markEnabled(Node &node) (defined in toast::_detail::WorldTestAccess) | toast::_detail::WorldTestAccess | static |
| moveToChild(World &world, Node &node, Node &parent) -> Box< Node > | toast::_detail::WorldTestAccess | static |
| propagateCallTick(Node &node, TickFunctionList stage) (defined in toast::_detail::WorldTestAccess) | toast::_detail::WorldTestAccess | static |
| registerDependency(Node &from, Node &to) (defined in toast::_detail::WorldTestAccess) | toast::_detail::WorldTestAccess | static |
| runLifecycle(World &world, Node &root, TickFunctionList stage) (defined in toast::_detail::WorldTestAccess) | toast::_detail::WorldTestAccess | static |
| runTickFrame(World &world) | toast::_detail::WorldTestAccess | static |
| scheduler(World &world) noexcept -> TickScheduler & | toast::_detail::WorldTestAccess | static |
| setEnableCallback(Node &node, void(*callback)(void *)) (defined in toast::_detail::WorldTestAccess) | toast::_detail::WorldTestAccess | static |
| setScriptVar(Node &node, std::string_view path, const std::any &value) -> bool (defined in toast::_detail::WorldTestAccess) | toast::_detail::WorldTestAccess | static |
| setStageCallback(Node &node, TickFunctionList stage, void(*callback)(void *)) (defined in toast::_detail::WorldTestAccess) | toast::_detail::WorldTestAccess | static |
| setTickCallback(Node &node, void(*callback)(void *)) (defined in toast::_detail::WorldTestAccess) | toast::_detail::WorldTestAccess | static |
| setWorldRoot(World &world, Node &node) (defined in toast::_detail::WorldTestAccess) | toast::_detail::WorldTestAccess | static |
| spawnSync(World &world, const assets::Handle< assets::Prefab > &file, Node &parent, INodeOwner::InstantiateContext &ctx) -> Box< Node > (defined in toast::_detail::WorldTestAccess) | toast::_detail::WorldTestAccess | static |
| tickSchedule(World &world) noexcept -> _detail::TickSchedule & (defined in toast::_detail::WorldTestAccess) | toast::_detail::WorldTestAccess | static |
| uidPath(const Node &node) -> std::string (defined in toast::_detail::WorldTestAccess) | toast::_detail::WorldTestAccess | static |
| waitForLoads(World &world) (defined in toast::_detail::WorldTestAccess) | toast::_detail::WorldTestAccess | static |
| WorldPtr typedef (defined in toast::_detail::WorldTestAccess) | toast::_detail::WorldTestAccess |