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toast::_detail::WorldTestAccess Member List

This is the complete list of members for toast::_detail::WorldTestAccess, including all inherited members.

activateLoadedRoot(World &world, Node &node) -> Box< Node > (defined in toast::_detail::WorldTestAccess)toast::_detail::WorldTestAccessstatic
activeRenderCamera(World &world) -> Camera * (defined in toast::_detail::WorldTestAccess)toast::_detail::WorldTestAccessstatic
addTickStage(Node &node, TickFunctionList stage) (defined in toast::_detail::WorldTestAccess)toast::_detail::WorldTestAccessstatic
applyLuaOverrides(World &world, Node &node, const assets::Prefab::BasicNode &data, const scripting::NodeResolver &find_node) (defined in toast::_detail::WorldTestAccess)toast::_detail::WorldTestAccessstatic
attachChild(Node &parent, Node &child) (defined in toast::_detail::WorldTestAccess)toast::_detail::WorldTestAccessstatic
attachScript(Node &node, const assets::Handle< assets::Script > &script) (defined in toast::_detail::WorldTestAccess)toast::_detail::WorldTestAccessstatic
attachScriptInGroup(Node &node, const assets::Handle< assets::Script > &script, uint64_t group)toast::_detail::WorldTestAccessstatic
callTick(Node &node, TickFunctionList stage) (defined in toast::_detail::WorldTestAccess)toast::_detail::WorldTestAccessstatic
changeField(Node &node, std::string_view name, const std::any &value) -> bool (defined in toast::_detail::WorldTestAccess)toast::_detail::WorldTestAccessstatic
childrenOf(const Node &node) -> const std::vector< Box< Node > > & (defined in toast::_detail::WorldTestAccess)toast::_detail::WorldTestAccessstatic
computeDependencyGraph(World &world) (defined in toast::_detail::WorldTestAccess)toast::_detail::WorldTestAccessstatic
createNode(World &world, std::string_view name, NodeState state=NodeState::root) -> Box< Node > (defined in toast::_detail::WorldTestAccess)toast::_detail::WorldTestAccessstatic
createTypedNode(World &world, std::string_view type, std::string_view name) -> Box< Node > (defined in toast::_detail::WorldTestAccess)toast::_detail::WorldTestAccessstatic
createWorld() -> WorldPtr (defined in toast::_detail::WorldTestAccess)toast::_detail::WorldTestAccessstatic
dependencyGraph(World &world) noexcept -> World::DependencyGraph & (defined in toast::_detail::WorldTestAccess)toast::_detail::WorldTestAccessstatic
dependencyGraphGraphviz(const World &world) -> std::string (defined in toast::_detail::WorldTestAccess)toast::_detail::WorldTestAccessstatic
drainLoadQueue(World &world) (defined in toast::_detail::WorldTestAccess)toast::_detail::WorldTestAccessstatic
findCached(std::string_view name) -> Box< Node > (defined in toast::_detail::WorldTestAccess)toast::_detail::WorldTestAccessstatic
findNode(const UID &uid, Node *scope=nullptr) -> Box< Node > (defined in toast::_detail::WorldTestAccess)toast::_detail::WorldTestAccessstatic
findNode(std::string_view path) -> Box< Node > (defined in toast::_detail::WorldTestAccess)toast::_detail::WorldTestAccessstatic
hasActiveCamera(World &world) -> bool (defined in toast::_detail::WorldTestAccess)toast::_detail::WorldTestAccessstatic
initAssetManager(std::string_view assets_dir, std::string_view cache_dir) (defined in toast::_detail::WorldTestAccess)toast::_detail::WorldTestAccessstatic
initThreadPool() (defined in toast::_detail::WorldTestAccess)toast::_detail::WorldTestAccessstatic
instantiate(World &world, const assets::Handle< assets::Prefab > &file, INodeOwner::InstantiateContext &ctx) -> Box< Node > (defined in toast::_detail::WorldTestAccess)toast::_detail::WorldTestAccessstatic
isPrefabInterior(const Node &node) -> bool (defined in toast::_detail::WorldTestAccess)toast::_detail::WorldTestAccessstatic
loadNode(toast::UID uid) (defined in toast::_detail::WorldTestAccess)toast::_detail::WorldTestAccessstatic
markEnabled(Node &node) (defined in toast::_detail::WorldTestAccess)toast::_detail::WorldTestAccessstatic
moveToChild(World &world, Node &node, Node &parent) -> Box< Node >toast::_detail::WorldTestAccessstatic
propagateCallTick(Node &node, TickFunctionList stage) (defined in toast::_detail::WorldTestAccess)toast::_detail::WorldTestAccessstatic
registerDependency(Node &from, Node &to) (defined in toast::_detail::WorldTestAccess)toast::_detail::WorldTestAccessstatic
runLifecycle(World &world, Node &root, TickFunctionList stage) (defined in toast::_detail::WorldTestAccess)toast::_detail::WorldTestAccessstatic
runTickFrame(World &world)toast::_detail::WorldTestAccessstatic
scheduler(World &world) noexcept -> TickScheduler &toast::_detail::WorldTestAccessstatic
setEnableCallback(Node &node, void(*callback)(void *)) (defined in toast::_detail::WorldTestAccess)toast::_detail::WorldTestAccessstatic
setScriptVar(Node &node, std::string_view path, const std::any &value) -> bool (defined in toast::_detail::WorldTestAccess)toast::_detail::WorldTestAccessstatic
setStageCallback(Node &node, TickFunctionList stage, void(*callback)(void *)) (defined in toast::_detail::WorldTestAccess)toast::_detail::WorldTestAccessstatic
setTickCallback(Node &node, void(*callback)(void *)) (defined in toast::_detail::WorldTestAccess)toast::_detail::WorldTestAccessstatic
setWorldRoot(World &world, Node &node) (defined in toast::_detail::WorldTestAccess)toast::_detail::WorldTestAccessstatic
spawnSync(World &world, const assets::Handle< assets::Prefab > &file, Node &parent, INodeOwner::InstantiateContext &ctx) -> Box< Node > (defined in toast::_detail::WorldTestAccess)toast::_detail::WorldTestAccessstatic
tickSchedule(World &world) noexcept -> _detail::TickSchedule & (defined in toast::_detail::WorldTestAccess)toast::_detail::WorldTestAccessstatic
uidPath(const Node &node) -> std::string (defined in toast::_detail::WorldTestAccess)toast::_detail::WorldTestAccessstatic
waitForLoads(World &world) (defined in toast::_detail::WorldTestAccess)toast::_detail::WorldTestAccessstatic
WorldPtr typedef (defined in toast::_detail::WorldTestAccess)toast::_detail::WorldTestAccess