|
Toast Engine
|
Lua-side proxy for an asset handle, registered as "Asset" in Lua. More...
#include <glm/glm.hpp>#include <string>#include <toast/assets/core_types.hpp>#include <toast/uid.hpp>
Go to the source code of this file.
Classes | |
| class | scripting::AssetProxy |
Functions | |
| auto | scripting::assetProxyIndex (AssetProxy &proxy, const luabridge::LuaRef &key, lua_State *l) -> luabridge::LuaRef |
| auto | scripting::assetProxyNewindex (AssetProxy &proxy, const luabridge::LuaRef &key, const luabridge::LuaRef &value, lua_State *l) -> luabridge::LuaRef |
| auto | scripting::dataValueToLuaRef (lua_State *l, const assets::DataValue &value) -> luabridge::LuaRef |
Lua-side proxy for an asset handle, registered as "Asset" in Lua.