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Toast Engine
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Singleton wrapping FMOD Studio, owns all active event instances. More...
#include "assets.hpp"#include <filesystem>#include <fmod/fmod_studio.h>#include <glm/glm.hpp>#include <toast/events/listener.hpp>#include <toast/world/box.hpp>
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Classes | |
| class | audio::AudioSystem |
| Central FMOD system manager. More... | |
Singleton wrapping FMOD Studio, owns all active event instances.