|
| bool | Initialize (VkInstance instance, VkPhysicalDevice physical_device, VkDevice device, uint32_t queue_family_index, VkQueue queue, VkFormat color_format, VkFormat depth_stencil_format, std::mutex *submit_mutex, VkPipelineCache pipeline_cache=VK_NULL_HANDLE) |
|
void | Shutdown () |
| std::shared_ptr< const void > | OnFrameBegin (uint32_t frame_index) |
|
VkCommandBuffer | BeginRecording (VkExtent2D extent) |
| | Begins recording a secondary command buffer for one context render target.
|
|
VkCommandBuffer | EndRecording () |
| | Ends recording and returns the secondary command buffer for execution on the render thread.
|
|
VkImageView | GetLastOutputView () const |
| | View of the image the last recording rendered into.
|
|
void | SetViewport (int width, int height) |
|
Rml::CompiledGeometryHandle | CompileGeometry (Rml::Span< const Rml::Vertex > vertices, Rml::Span< const int > indices) override |
|
void | RenderGeometry (Rml::CompiledGeometryHandle handle, Rml::Vector2f translation, Rml::TextureHandle texture) override |
|
void | ReleaseGeometry (Rml::CompiledGeometryHandle geometry) override |
|
Rml::TextureHandle | LoadTexture (Rml::Vector2i &texture_dimensions, const Rml::String &source) override |
|
Rml::TextureHandle | GenerateTexture (Rml::Span< const Rml::byte > source_data, Rml::Vector2i source_dimensions) override |
|
void | ReleaseTexture (Rml::TextureHandle texture_handle) override |
|
void | EnableScissorRegion (bool enable) override |
|
void | SetScissorRegion (Rml::Rectanglei region) override |
|
void | SetTransform (const Rml::Matrix4f *transform) override |
|
void | EnableClipMask (bool enable) override |
|
void | RenderToClipMask (Rml::ClipMaskOperation operation, Rml::CompiledGeometryHandle geometry, Rml::Vector2f translation) override |
|
Rml::LayerHandle | PushLayer () override |
|
void | CompositeLayers (Rml::LayerHandle source, Rml::LayerHandle destination, Rml::BlendMode blend_mode, Rml::Span< const Rml::CompiledFilterHandle > filters) override |
|
void | PopLayer () override |
|
Rml::TextureHandle | SaveLayerAsTexture () override |
|
Rml::CompiledFilterHandle | SaveLayerAsMaskImage () override |
|
Rml::CompiledFilterHandle | CompileFilter (const Rml::String &name, const Rml::Dictionary ¶meters) override |
|
void | ReleaseFilter (Rml::CompiledFilterHandle filter) override |
|
Rml::CompiledShaderHandle | CompileShader (const Rml::String &name, const Rml::Dictionary ¶meters) override |
|
void | RenderShader (Rml::CompiledShaderHandle shader, Rml::CompiledGeometryHandle geometry, Rml::Vector2f translation, Rml::TextureHandle texture) override |
|
void | ReleaseShader (Rml::CompiledShaderHandle shader) override |