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Toast Engine
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This is the complete list of members for assets::MaterialInstance, including all inherited members.
| addRef() noexcept (defined in assets::Asset) | assets::Asset | protected |
| Asset()=default (defined in assets::Asset) | assets::Asset | |
| Asset(const Asset &)=delete (defined in assets::Asset) | assets::Asset | |
| contains(std::string_view k) const -> bool (defined in assets::Data) | assets::Data | inline |
| Data(const toml::table &table, Handle< Schema > schema={}) (defined in assets::Data) | assets::Data | explicit |
| Data(const toml::table &table, Handle< Schema > schema, KeepAllKeysTag) | assets::Data | |
| keep_all_keys (defined in assets::Data) | assets::Data | static |
| m_keep_all_keys (defined in assets::Data) | assets::Data | protected |
| m_root | assets::Data | protected |
| m_schema | assets::Data | protected |
| Material(const toml::table &table, Handle< Schema > schema={}) (defined in assets::Material) | assets::Material | explicit |
| MaterialInstance(const toml::table &table, Handle< Schema > schema={}) (defined in assets::MaterialInstance) | assets::MaterialInstance | explicit |
| name() const -> std::string | assets::Material | |
| onReloaded() (defined in assets::Data) | assets::Data | inlineprotectedvirtual |
| operator=(const Asset &) -> Asset &=delete (defined in assets::Asset) | assets::Asset | |
| operator[](std::string_view k) -> DataValue & (defined in assets::Data) | assets::Data | inline |
| operator[](std::string_view k) const -> const DataValue & (defined in assets::Data) | assets::Data | inline |
| parent() const -> const Handle< Material > & | assets::MaterialInstance | |
| refCount() const noexcept -> uint32_t (defined in assets::Asset) | assets::Asset | |
| release() noexcept (defined in assets::Asset) | assets::Asset | protected |
| reload(const toml::table &table) override | assets::MaterialInstance | virtual |
| root() const -> const DataValue & (defined in assets::Data) | assets::Data | inline |
| rootMaterial() -> Material *override | assets::MaterialInstance | virtual |
| schema() const -> const Handle< Schema > & (defined in assets::Data) | assets::Data | inline |
| serialize(SaveMode mode) const -> std::vector< uint8_t > override (defined in assets::MaterialInstance) | assets::MaterialInstance | virtual |
| settings() const -> MaterialSettings override (defined in assets::MaterialInstance) | assets::MaterialInstance | virtual |
| shaders() const -> const std::vector< Handle< Shader > > &override (defined in assets::MaterialInstance) | assets::MaterialInstance | virtual |
| type() const -> std::string_view override (defined in assets::MaterialInstance) | assets::MaterialInstance | inlinevirtual |
| value(std::string_view key) const -> const DataValue *override | assets::MaterialInstance | virtual |
| ~Asset()=default (defined in assets::Asset) | assets::Asset | virtual |
| ~ISaveable()=default (defined in assets::ISaveable) | assets::ISaveable | virtual |
| ~Material() override (defined in assets::Material) | assets::Material | |
| ~MaterialInstance() override (defined in assets::MaterialInstance) | assets::MaterialInstance |