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editor.Workspace.ViewportControl Class Reference
Inheritance diagram for editor.Workspace.ViewportControl:
Collaboration diagram for editor.Workspace.ViewportControl:

Static Public Attributes

static readonly StyledProperty< bool > PlayModeProperty
static readonly StyledProperty< bool > DetachedProperty

Protected Member Functions

override void OnPropertyChanged (AvaloniaPropertyChangedEventArgs change)
override void OnPointerEntered (PointerEventArgs e)
override void OnPointerMoved (PointerEventArgs e)
override void OnPointerPressed (PointerPressedEventArgs e)
override void OnPointerReleased (PointerReleasedEventArgs e)
override void OnPointerWheelChanged (PointerWheelEventArgs e)
override void OnKeyDown (KeyEventArgs e)
override void OnKeyUp (KeyEventArgs e)
override void OnTextInput (TextInputEventArgs e)

Properties

bool PlayMode [get, set]
bool Detached [get, set]
static bool AnyGameInput [get]
bool IsEditorFlying [get]
static bool AnyEditorFlying [get]

Member Data Documentation

◆ DetachedProperty

readonly StyledProperty<bool> editor.Workspace.ViewportControl.DetachedProperty
static
Initial value:
=
AvaloniaProperty.Register<ViewportControl, bool>(nameof(Detached))

◆ PlayModeProperty

readonly StyledProperty<bool> editor.Workspace.ViewportControl.PlayModeProperty
static
Initial value:
=
AvaloniaProperty.Register<ViewportControl, bool>(nameof(PlayMode))

The documentation for this class was generated from the following file:
  • editor/Workspace/ViewportControl.axaml.cs