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Toast Engine
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Public Member Functions | |
| HapticsSystem (const HapticsSystem &)=delete | |
| auto | operator= (const HapticsSystem &) -> HapticsSystem &=delete |
| void | play (uint32_t controller, assets::Handle< assets::Haptic > haptic) |
| void | setGlobalMultiplier (float multiplier) noexcept |
| auto | globalMultiplier () const noexcept -> float |
| void | tick () |
Static Public Member Functions | |
| static auto | get () noexcept -> HapticsSystem & |
| void input::HapticsSystem::play | ( | uint32_t | controller, |
| assets::Handle< assets::Haptic > | haptic ) |
| controller | SDL_JoystickID of the target controller; 0 = first/active gamepad |