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Toast Engine
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This is the complete list of members for input::PlayerController, including all inherited members.
| active_layer (defined in input::PlayerController) | input::PlayerController | |
| active_layout (defined in input::PlayerController) | input::PlayerController | |
| addDependsOn(Node &other) (defined in toast::Node) | toast::Node | |
| addInspectorMessage(const NodeMessage &message) (defined in toast::Node) | toast::Node | inlineprotected |
| addScript(const assets::Handle< assets::Script > &script) noexcept | toast::Node | inline |
| box() const noexcept -> Box< Node > | toast::Node | |
| call(std::string_view name, Args &&... args) -> R | toast::Node | inline |
| children() const noexcept -> const std::vector< Box< Node > > & | toast::Node | inline |
| childrenOfType(const NodeInfo *type) const -> std::vector< Box< Node > > (defined in toast::Node) | toast::Node | |
| childrenSnapshot() const -> std::vector< Box< Node > > (defined in toast::Node) | toast::Node | |
| controller_id | input::PlayerController | |
| create(std::string_view type="toast::Node") noexcept -> Box< Node > | toast::Node | inline |
| default_layer (defined in input::PlayerController) | input::PlayerController | |
| default_layout (defined in input::PlayerController) | input::PlayerController | |
| enabled() const noexcept -> bool | toast::Node | |
| enabled(bool value) noexcept | toast::Node | |
| find(std::string_view query) -> Box< Node > | toast::Node | |
| find(const UID &uid) -> Box< Node > | toast::Node | |
| get(std::string_view name) const -> T | toast::Node | inline |
| hasCallable(std::string_view name) const noexcept -> bool | toast::Node | |
| hasTickFunction(TickFunctionList mask) const noexcept -> bool | toast::Node | |
| info() const -> const NodeInfo * | toast::Node | |
| interactsWith(Node &other) | toast::Node | |
| isInstanceRoot() const noexcept -> bool | toast::Node | |
| isMouseLocked() const -> bool (defined in input::PlayerController) | input::PlayerController | |
| isRecursivePrefab() const noexcept -> bool (defined in toast::Node) | toast::Node | inline |
| lastInputName() const noexcept -> std::string_view (defined in input::IController) | input::IController | inline |
| lastInputType() const noexcept -> std::string_view (defined in input::IController) | input::IController | inline |
| layouts (defined in input::PlayerController) | input::PlayerController | |
| listener() noexcept -> event::Listener & | toast::Node | |
| luaAffinity() const noexcept -> std::optional< size_t > (defined in toast::Node) | toast::Node | inlineprotectedvirtual |
| m_last_input_name (defined in input::IController) | input::IController | protected |
| m_last_input_type (defined in input::IController) | input::IController | protected |
| m_owner (defined in toast::Node) | toast::Node | protected |
| name() const noexcept -> std::string_view | toast::Node | |
| name(std::string_view name) noexcept | toast::Node | |
| Node() (defined in toast::Node) | toast::Node | |
| on_begin (defined in toast::Node) | toast::Node | |
| on_disable (defined in toast::Node) | toast::Node | |
| on_enable (defined in toast::Node) | toast::Node | |
| on_end (defined in toast::Node) | toast::Node | |
| onReflectedFieldChanged(std::string_view) (defined in toast::Node) | toast::Node | inlineprotectedvirtual |
| onScriptsReloaded() (defined in toast::Node) | toast::Node | inlineprotectedvirtual |
| onScriptsReloading() | toast::Node | inlineprotectedvirtual |
| onScriptVarChanged(std::string_view path) | toast::Node | inlineprotectedvirtual |
| owner() const noexcept -> INodeOwner * | toast::Node | inline |
| parent() noexcept -> Box< Node > | toast::Node | |
| participatesIn(NodeOwnerParticipation use) const noexcept -> bool (defined in toast::Node) | toast::Node | inline |
| playHaptic(assets::Handle< assets::Haptic > haptic) const | input::PlayerController | |
| reloadScripts() noexcept | toast::Node | |
| removeDependsOn(Node &other) (defined in toast::Node) | toast::Node | |
| removeInspectorMessage(const NodeMessage &message) (defined in toast::Node) | toast::Node | inlineprotected |
| rid() const noexcept -> std::uintptr_t | toast::Node | |
| root() const noexcept -> Box< Node > | toast::Node | |
| scriptRuntime() noexcept -> scripting::ScriptRuntime * (defined in toast::Node) | toast::Node | inline |
| scripts() const noexcept -> const std::vector< assets::Handle< assets::Script > > & | toast::Node | inline |
| scriptVm(TickFunctionList func) const noexcept -> std::optional< size_t > | toast::Node | |
| scriptVmAny() const noexcept -> std::optional< size_t > | toast::Node | |
| search(std::string_view query) -> std::vector< Box< Node > > | toast::Node | |
| searchType(const NodeInfo *type) const -> std::vector< Box< Node > > (defined in toast::Node) | toast::Node | |
| set(std::string_view name, const T &value) | toast::Node | inline |
| setLayer(std::string_view layer) | input::PlayerController | |
| setLayout(std::string_view layout) | input::PlayerController | |
| setMouseLocked(bool locked) | input::PlayerController | |
| setScripts(std::vector< assets::Handle< assets::Script > > scripts) noexcept | toast::Node | inline |
| settings_name (defined in input::PlayerController) | input::PlayerController | |
| sourcePrefab() const noexcept -> const assets::Handle< assets::Prefab > & | toast::Node | |
| spawn(UID uid) noexcept -> Box< Node > | toast::Node | inline |
| spawn(std::string_view uri) noexcept -> Box< Node > | toast::Node | inline |
| state() const noexcept -> NodeState | toast::Node | inline |
| type() const noexcept -> NodeType | toast::Node | inline |
| uid() const noexcept -> const UID & | toast::Node | |
| use_settings (defined in input::PlayerController) | input::PlayerController | |
| ~Node() (defined in toast::Node) | toast::Node | virtual |