Toast Engine
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renderer::ShaderCompiler Class Reference

Static Public Member Functions

static auto compile (toast::UID uid, std::string_view source, std::string_view source_uri) -> CompiledShaderCode
 Thread safe.
static void setRayQueryAvailable (bool available)
static auto isRayQueryAvailable () -> bool
static auto featureHash () -> uint64_t

Member Function Documentation

◆ setRayQueryAvailable()

void renderer::ShaderCompiler::setRayQueryAvailable ( bool available)
static
Note
Call before any compilation

The documentation for this class was generated from the following files: