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cube_face_basis.hpp File Reference
#include <cstdint>
#include <glm/glm.hpp>
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Go to the source code of this file.

Classes

struct  renderer::CubeFaceBasis

Functions

auto renderer::cubeFaceBasis (uint32_t face) -> CubeFaceBasis
 +X -X +Y -Y +Z -Z order. Must agree with directionForFace() in environment.slang

Detailed Description

Author
dario
Date
05/08/2026