|
Toast Engine
|
The only sanctioned way for C++ to keep a Lua function. More...
#include <cstdint>#include <functional>#include <lua.hpp>#include <luabridge3/LuaBridge/LuaBridge.h>#include <memory>#include <optional>#include <string>#include <toast/export.hpp>
Go to the source code of this file.
Classes | |
| class | scripting::LuaCallback |
The only sanctioned way for C++ to keep a Lua function.