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Toast Engine
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Classes | |
| class | Events |
| class | GraphicsDebuggerDetector |
| class | Listener |
| class | Log |
| struct | NativeTrackpadState |
| class | NodeTreeItem |
| class | PhysicsLayers |
| class | ReflectionDatabase |
| Engine + game reflection JSON merged into a node tree. | |
| class | SettingDescriptor |
| One setting as the engine describes it, copied out of the native registry. More... | |
| class | ToastEngine |
| class | ToastRenderer |
| Renderer commands and status - the things that are actions rather than values. | |
| struct | ToastSettingDesc |
| class | ToastSettings |
| The engine's settings registry, enumerated rather than hardcoded. | |
| struct | ToastViewportFrame |
| Description of the latest rendered viewport frame. More... | |
| struct | ToastViewportSharedFrame |
| struct | ToastViewportSharedHandles |
| class | TrackpadBridge |
| struct | WorkspaceResult |
Enumerations | |
| enum | SettingType { Bool = 0 , Int = 1 , Float = 2 , String = 3 } |
| Storage type of a setting, mirroring toast.settings.Type. | |
Variables | |
| readonly record struct | WorkspaceInfo (ulong Uid, string? Name) |