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Toast Engine
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One node's sampled transform at a point in a clip. More...
#include <animation.hpp>
Public Attributes | |
| glm::vec3 | translation {0.0f} |
| glm::quat | rotation {1.0f, 0.0f, 0.0f, 0.0f} |
| glm::vec3 | scale {1.0f} |
| bool | has_translation = false |
| bool | has_rotation = false |
| bool | has_scale = false |
One node's sampled transform at a point in a clip.
Flagged per component: a clip may drive only some, and an unanimated one must keep whatever the node already has rather than snap to identity