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assets::Palette Struct Reference

Entry 0 is the empty voxel and must stay all zero. More...

#include <palette.hpp>

Public Attributes

std::array< PaletteEntry, k_palette_size > entries {}
float max_emissive = 1.0f
uint32_t revision = 0

Detailed Description

Entry 0 is the empty voxel and must stay all zero.


The documentation for this struct was generated from the following file: