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debug::Billboard Struct Reference
Collaboration diagram for debug::Billboard:
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legend
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Public Attributes
glm::vec3
position
{0.0f}
float
size
= 1.0f
glm::vec4
tint
{1.0f}
assets::Handle
<
assets::Texture
>
texture
The documentation for this struct was generated from the following file:
engine/src/toast/renderer/
debug_draw.hpp
debug
Billboard
Generated by
1.17.0