Toast Engine
Toggle main menu visibility
Loading...
Searching...
No Matches
physics::BodyState Struct Reference
Public Attributes
BodyType
type
= BodyType::dynamic_body
bool
awake
= true
glm::vec3
position
= {}
glm::quat
rotation
= glm::quat(1.0f, 0.0f, 0.0f, 0.0f)
glm::vec3
previous_position
= {}
glm::quat
previous_rotation
= glm::quat(1.0f, 0.0f, 0.0f, 0.0f)
glm::vec3
linear_velocity
= {}
glm::vec3
angular_velocity
= {}
The documentation for this struct was generated from the following file:
engine/src/toast/physics/
body.hpp
physics
BodyState
Generated by
1.17.0