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physics::DebrisSimulation::GpuMotion Struct Reference
Public Attributes
glm::vec3
angular_velocity
{0.0f}
float
age
= 0.0f
uint32_t
rest_steps
= 0
std::array< uint32_t, 3 >
pad
{}
The documentation for this struct was generated from the following file:
engine/src/toast/physics/
debris_simulation.hpp
physics
DebrisSimulation
GpuMotion
Generated by
1.17.0