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physics::DebrisSpawn Struct Reference

Public Attributes

glm::vec3 position {}
glm::quat rotation {1.0f, 0.0f, 0.0f, 0.0f}
glm::vec3 velocity {}
glm::vec3 angular_velocity {}
uint8_t mask = 0
uint8_t material = 0
uint32_t albedo_roughness = 0
uint8_t metallic = 0
uint8_t reflectivity = 0

The documentation for this struct was generated from the following file: