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Toast Engine
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Everything the editor needs to render a setting without knowing what it is. More...
#include <settings.hpp>
Everything the editor needs to render a setting without knowing what it is.
The point of carrying this on the setting rather than in the editor: a system declares its settings next to the code that reads them, and the settings window picks them up with no C# change. category is the grouping header, defaulting to the key minus its last segment