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physics::VoxelRayEntry Struct Reference
Public Attributes
float
distance
= 0.0f
glm::vec3
normal
= {}
glm::ivec3
voxel
= {}
uint8_t
palette_index
= voxel::k_empty_palette_index
The documentation for this struct was generated from the following file:
engine/src/toast/physics/
voxel_query.hpp
physics
VoxelRayEntry
Generated by
1.17.0