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renderer::GpuTimer::ScopeName Struct Reference

Copied since a pass can be destroyed before its frame is read back. More...

#include <gpu_timer.hpp>

Public Member Functions

 ScopeName (std::string_view text) noexcept
auto view () const noexcept -> std::string_view

Public Attributes

std::array< char, 39 > chars {}
uint8_t length = 0

Detailed Description

Copied since a pass can be destroyed before its frame is read back.


The documentation for this struct was generated from the following files: