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Toast Engine
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View plus texture generation since a recreated view can reuse a destroyed handle value. More...
#include <material_pass.hpp>
Public Member Functions | |
| auto | operator== (const BoundView &) const -> bool=default |
Public Attributes | |
| vk::ImageView | view |
| uint64_t | generation = 0 |
View plus texture generation since a recreated view can reuse a destroyed handle value.