Toast Engine
Loading...
Searching...
No Matches
renderer::SkinVertex Struct Reference

Public Attributes

glm::vec< 4, uint16_t > joints {0, 0, 0, 0}
glm::vec< 4, float > weights {0.0f, 0.0f, 0.0f, 0.0f}

The documentation for this struct was generated from the following file: