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renderer::VoxelRegion Struct Reference

A box that changed in the voxel space of one volume. More...

#include <voxel_change_history.hpp>

Public Attributes

uint64_t node_rid = 0
glm::vec3 min {0.0f}
glm::vec3 max {0.0f}

Detailed Description

A box that changed in the voxel space of one volume.


The documentation for this struct was generated from the following file: