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renderer::VulkanRenderer::ImGuiInputSnapshot Struct Reference

Public Attributes

glm::vec2 mouse_pos {-1.0f, -1.0f}
std::array< bool, 3 > mouse_down {}
float mouse_wheel_x = 0.0f
float mouse_wheel_y = 0.0f
std::vector< ImGuiKeyEvent > key_events
std::vector< uint32_t > char_events

The documentation for this struct was generated from the following file: