Toast Engine
Toggle main menu visibility
Loading...
Searching...
No Matches
renderer::VulkanRenderer::VoxelVolumeProxy Struct Reference
Public Attributes
uint32_t
record_index
= 0
glm::uvec3
brick_dims
{0}
glm::mat4
model
{1.0f}
glm::mat4
inverse_model
{1.0f}
glm::mat4
previous_model
{1.0f}
bool
has_previous
= false
False the first frame this node_uid is drawn so the shader reports motion as not written instead of zero.
glm::vec3
bounds_center
{0.0f}
float
bounds_radius
= 0.0f
float
view_distance
= 0.0f
bool
camera_inside
= false
bool
mirrored
= false
bool
visible
= true
uint64_t
node_rid
= 0
uint32_t
highlight_record
= 0
The documentation for this struct was generated from the following file:
engine/src/toast/renderer/
vulkan_renderer.hpp
renderer
VulkanRenderer
VoxelVolumeProxy
Generated by
1.17.0