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toast::VoxelNode::PendingEvents Struct Reference
Public Attributes
uint32_t
damaged_voxels
= 0
glm::vec3
damaged_sum
{0.0f}
std::vector< int >
broken_pieces
bool
emptied
= false
The documentation for this struct was generated from the following file:
engine/src/toast/voxel/nodes/
voxel_node.hpp
toast
VoxelNode
PendingEvents
Generated by
1.17.0