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voxel::VolumeHit Struct Reference
Public Attributes
glm::ivec3
voxel
{0}
The solid voxel it stopped in.
glm::ivec3
normal
{0}
The face it came through, zero when it started inside.
float
t
= 0.0f
The documentation for this struct was generated from the following file:
engine/src/toast/voxel/
voxel_edit.hpp
voxel
VolumeHit
Generated by
1.17.0