Mirrored member for member by voxel_dda.slang so only 4-byte scalars.
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#include <gpu_layout.hpp>
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uint32_t | brick_dims_x = 0 |
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uint32_t | brick_dims_y = 0 |
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uint32_t | brick_dims_z = 0 |
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uint32_t | grid_offset = 0 |
| | In entries.
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uint32_t | coarse_dims_x = 0 |
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uint32_t | coarse_dims_y = 0 |
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uint32_t | coarse_dims_z = 0 |
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uint32_t | coarse_offset = 0 |
| | In words.
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uint32_t | palette_offset = 0 |
| | In entries so multiply by four for words.
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float | max_emissive = 1.0f |
Mirrored member for member by voxel_dda.slang so only 4-byte scalars.
The documentation for this struct was generated from the following file: