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Toast Engine
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#include "../post_process_pass_base.hpp"#include "../post_process_settings.hpp"#include "../post_process_target.hpp"#include "../shader_layout.hpp"#include "../vulkan_common.hpp"#include "../vulkan_pipeline.hpp"#include <array>#include <chrono>#include <cstdint>#include <glm/glm.hpp>#include <optional>#include <vector>

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Classes | |
| class | renderer::TonemapPass |
Enumerations | |
| enum class | TonemapMode : uint8_t { reinhard = 0 , aces = 1 } |