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voxel_palette.hpp File Reference
#include <array>
#include <cstdint>
#include <memory>
#include <string>
#include <string_view>
#include <toast/assets/core_types.hpp>
#include <toast/voxel/palette.hpp>
#include <vector>
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Classes

struct  assets::VoxelMaterialSlot
class  assets::VoxelPalette

Typedefs

using assets::VoxelMaterialSlots = std::array<VoxelMaterialSlot, k_palette_material_slots>

Variables

constexpr uint32_t assets::k_palette_material_slots = voxel::k_max_physical_materials

Detailed Description

Author
dario
Date
11/09/2026