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Toast Engine
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#include <array>#include <cstdint>#include <memory>#include <string>#include <string_view>#include <toast/assets/core_types.hpp>#include <toast/voxel/palette.hpp>#include <vector>

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Classes | |
| struct | assets::VoxelMaterialSlot |
| class | assets::VoxelPalette |
Typedefs | |
| using | assets::VoxelMaterialSlots = std::array<VoxelMaterialSlot, k_palette_material_slots> |
Variables | |
| constexpr uint32_t | assets::k_palette_material_slots = voxel::k_max_physical_materials |