Toast Engine
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editor.Assets.GltfSectionDto Class Referencesealed

Properties

bool CreateFolder = true [get, set]
bool ImportMaterials = true [get, set]
bool ImportTextures = true [get, set]
bool ImportCameras [get, set]
bool ImportLights = true [get, set]
bool ImportAnimations = true [get, set]
bool GeneratePrefab = true [get, set]

The documentation for this class was generated from the following file:
  • editor/Assets/MetaFile.cs