Toast Engine
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editor.Assets Namespace Reference

Classes

class  AssetBrowserSettings
class  AssetBrowserView
class  AssetBrowserViewModel
class  AssetDatabase
class  AssetFile
class  AssetFolder
class  AssetTag
class  AssetTagFilter
class  AssetTypeFilter
class  AssetTypeFilterGroup
class  BakedLightingCache
 Finds baked lighting files under cache:// whose node no longer exists anywhere in the project.
class  BreadcrumbItem
class  CheckerBrush
class  Curve
class  CurveFile
class  DataSchemaStubGenerator
class  GltfSectionDto
class  Haptic
interface  IMetaSection
class  MaterialSchemaGenerator
 Generates GenericEditor schemas for materials from shader reflection data The engine compiles every shader to cache://shaders/\ <uid> .json This builder turns those reflection files into the same JSON-schema shape ParseSchema consumes. Only parameters tagged [Reflect] in the shader are emitted.
class  MetaFile
class  MetaFileDto
class  NodeThumbnails
class  ProjectContext
class  PsdSectionDto
class  TextureSectionDto
class  ThumbnailService
 Generates 110x110 PNG previews into cache://thumbnails.
class  UIBindStubGenerator
class  UidGenerator
class  VoxelMaterialSlot
class  VoxelPaletteEntry
class  VoxelPaletteFile
 Mirrors the assets.VoxelPalette TOML shape. More...
class  VoxSectionDto

Enumerations

enum  AssetCardSize { Small , Medium , Large }
enum  AssetSortBy { Name , Type , Modified }
enum  AssetSearchScope { Everywhere , CurrentFolder }
enum  SplineType { Linear , CatmullRom , BSpline , Bezier }
enum  CurveDimension { D1 = 1 , D2 = 2 , D3 = 3 }
enum  HapticMode { Standard , Curve , AdaptiveTrigger , AudioHaptic }
enum  HapticChannels { Single , Dual }

Functions

record VoxelPaletteTip (string Title, bool InUse, Color Albedo, string AlbedoText, Color Rms, string RmsText, string EmissiveText, string AlphaText)

Variables

record TextureMetaSection
 init
record PsdMetaSection
record GltfMetaSection
record VoxMetaSection
record AudioStringMetaSection
bool ImportBuses = true
bool ImportEvents = true
bool ImportPorts = true
bool ImportSnapshots = true
bool ImportVcas = true

Function Documentation

◆ VoxelPaletteTip()

record editor.Assets.VoxelPaletteTip ( string Title,
bool InUse,
Color Albedo,
string AlbedoText,
Color Rms,
string RmsText,
string EmissiveText,
string AlphaText )
sealed

rms dot

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