Toast Engine
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editor.Assets.Haptic Class Referencesealed

Public Member Functions

void Save (string path)
string Serialize ()

Static Public Member Functions

static Haptic FromFile (string path)
static Haptic FromString (string toml)

Properties

string SchemaUid = "" [get, set]
HapticMode Mode = HapticMode.Standard [get, set]
int Priority [get, set]
int DurationMs = 200 [get, set]
float Left = 0.5f [get, set]
float Right = 0.5f [get, set]
HapticChannels Channels = HapticChannels.Single [get, set]
float Pan [get, set]
float Multiplier = 1f [get, set]
Curve? Curve [get, set]
Curve? CurveRight [get, set]

The documentation for this class was generated from the following file:
  • editor/Assets/Haptic.cs