Toast Engine
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editor.Assets.TextureSectionDto Class Referencesealed

Properties

string ColorSpace = "sRGB" [get, set]
bool GenerateMipmaps = true [get, set]
int MaxResolution = 4096 [get, set]
string Compression = "BC7" [get, set]
string SuperCompression = "Zstd" [get, set]
string AddressU = "Repeat" [get, set]
string AddressV = "Repeat" [get, set]
string Filter = "Trilinear" [get, set]
float Anisotropy = 8.0f [get, set]

The documentation for this class was generated from the following file:
  • editor/Assets/MetaFile.cs