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string | Name = "" [get, set] |
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string | PhysicsUid = "" [get, set] |
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string | DestructionUid = "" [get, set] |
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string | ImpactSoundUid = "" [get, set] |
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byte[] | DustColour = [128, 128, 128] [get, set] |
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string | Tag = "" [get, set] |
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bool | IsEmpty [get] |
The documentation for this class was generated from the following file:
- editor/Assets/VoxelPaletteFile.cs