|
Toast Engine
|
#include "brick.hpp"#include "voxel_constants.hpp"#include "voxel_volume.hpp"#include <cstdint>#include <glm/glm.hpp>#include <toast/export.hpp>#include <vector>

Go to the source code of this file.
Classes | |
| struct | voxel::BrickPiece |
| struct | voxel::Connectivity |
| Labels are deterministic with pieces in brick order and components by first appearance. More... | |
Functions | |
| auto | voxel::brickComponents (const BrickOccupancy &brick) -> std::vector< BrickOccupancy > |
| Edge or corner contact does not connect. | |
| auto | voxel::analyseConnectivity (const Volume &volume) -> Connectivity |
Variables | |
| constexpr uint32_t | voxel::k_no_component = 0xFFFFFFFFu |