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gpu_timer.hpp File Reference
#include "vulkan_common.hpp"
#include <array>
#include <chrono>
#include <cstdint>
#include <string_view>
#include <vector>
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Classes

class  renderer::GpuTimer
struct  renderer::GpuTimer::ScopeName
 Copied since a pass can be destroyed before its frame is read back. More...
struct  renderer::GpuTimer::ScopeTiming
struct  renderer::GpuTimer::Timings
class  renderer::GpuScope