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Toast Engine
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normal points out of the obstacle toward the query shape More...
#include <shape_query.hpp>

Public Attributes | |
| BodyID | body |
| ShapeID | shape |
| glm::vec3 | normal = {} |
| glm::vec3 | point = {} |
| float | penetration = 0.0f |
normal points out of the obstacle toward the query shape