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renderer::VulkanRenderer::MeshInstanceProxy Struct Reference
Collaboration diagram for renderer::VulkanRenderer::MeshInstanceProxy:

Public Attributes

VulkanMesh * mesh = nullptr
assets::Material * material = nullptr
assets::Material * root_material = nullptr
glm::mat4 model = glm::mat4(1.0f)
uint32_t joint_offset = 0
uint32_t joint_count = 0
glm::vec3 bounds_center {0.0f}
float bounds_radius = 0.0f
bool visible = true
uint32_t instance_index = 0
uint32_t posed_vertex_offset = k_no_posed_vertices
uint64_t node_rid = 0

Static Public Attributes

static constexpr uint32_t k_no_posed_vertices = ~0u

The documentation for this struct was generated from the following file: