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Toast Engine
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What a volume is being evaluated against: a listener, a camera, anything with a position. More...
#include <volume.hpp>

Public Attributes | |
| Box< AudioListener > | listener |
| Audio only, and the identity AudioVolume tracks enter/exit by. Empty for every other kind of target. | |
| glm::vec3 | position |
| glm::vec3 | forward |
What a volume is being evaluated against: a listener, a camera, anything with a position.