Toast Engine
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voxel::gpu::PackedScene Struct Reference

Public Attributes

std::vector< VolumeRecord > records
std::vector< uint32_t > grids
 Concatenated per volume one BrickEntry per brick x fastest.
std::vector< uint32_t > coarse
 Concatenated per volume one bit per 4x4x4 bricks.
std::vector< uint32_t > palettes

The documentation for this struct was generated from the following file: