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Toast Engine
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Directories | |
| nodes | |
Files | |
| assets.hpp | |
| audio_bank.hpp | |
| Raw binary .bank blob passed directly to FMOD. | |
| audio_bus.hpp | |
| FMOD bus mixer channel, exposes runtime volume control. | |
| audio_event.hpp | |
| TODO: Brief description of the file's purpose. | |
| audio_events.hpp | |
| Engine events fired by MusicPlayer on beat, marker, and stop. | |
| audio_port.hpp | |
| FMOD output port for routing audio to external hardware outputs. | |
| audio_snapshot.hpp | |
| FMOD mixer snapshot that blends preset parameter states. | |
| audio_strings.hpp | |
| TODO: Brief description of the file's purpose. | |
| audio_system.hpp | |
| Singleton wrapping FMOD Studio, owns all active event instances. | |
| audio_vca.hpp | |
| FMOD VCA for grouping volume control across multiple buses. | |
| nodes.hpp | |
| Wrapper file with all node files. | |