Toast Engine
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toast::INodeOwner::InstantiateContext Struct Reference

Public Attributes

std::vector< uint64_t > asset_chain
 UIDs of prefabs currently being instantiated; prevents infinite recursion.
std::function< assets::Handle< assets::Prefab >(toast::UID)> resolver
 injected loader so tests can swap in a fake
uint64_t script_group = 0
bool nested = false

The documentation for this struct was generated from the following file: