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Toast Engine
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Directories | |
| assets | |
| nodes | |
Files | |
| brick.hpp | |
| brick_pool.hpp | |
| connectivity.hpp | |
| destruction_event.hpp | |
| Event sent when voxels get destroyed. | |
| gpu_layout.hpp | |
| mass_accumulator.hpp | |
| palette.hpp | |
| procedural_pool.hpp | |
| Bricks for the grids ProceduralVoxel pieces draw into. | |
| ray_march.hpp | |
| runtime_pool.hpp | |
| stamp.hpp | |
| surface.hpp | |
| volume_bounds.hpp | |
| voxel_constants.hpp | |
| voxel_edit.hpp | |
| Functions that allow the editing of Voxel Volumes. | |
| voxel_volume.hpp | |